RAGDOLLS N EXPLOSIONS Mac OS

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Install the VST effects to the Audacity Plug-Ins folder on Windows, to /Library/Application Support/audacity/Plug-Ins on OS X/macOS or to system locations. Then use the Plug-ins Manager to enable the new plug-ins as in the plug-in installation instructions above. VST effects can be found on many plug-in sites such as: Hitsquad: Windows, Mac. Optimized to take advantage of Mac OS Xs superior graphical capabilities and ease of use, Greeting Card Factory for Macintosh is also fully compatible with Mac OS 9. Art Explosion Greeting Card.

Search the world's information, including webpages, images, videos and more. Google has many special features to help you find exactly what you're looking for. Download this game from Microsoft Store for Windows 10, Windows 8.1. See screenshots, read the latest customer reviews, and compare ratings for Kaboom Game.

A simple but amusing Mac OS X game in which you get to experience with different types of explosions in an environment that simulates real physics.

What's new in Demolition Physics 3.01:

  • Fixed a bug of saving custom levels.
Read the full changelog

Demolition Physics offers you the possibility to simulate explosions in a three dimensional environment that simulates real physics. The game allows you to analyze the explosions effect in relation to different objects.

Finding your way around the Demolition Physics user interface is quite intuitive: the main area displays the playground, from the top left corner you can access the Screen panel and adjust the resolution or the viewing mode (you can play the game in full screen or in window mode), while in the top right corner you can view a list of available video effects.

You can interact with the environment using the tools placed in the bottom toolbar: you can open a certain level, rebuild the wall, toggle the time scale, choose the explosion type (the game provides 10 different patterns), switch the camera view or toggle the gravity. What's more, via the built-in editor you can create or edit your own levels.

Demolition Physics allows you to modify the air resistance, the mass of objects, the gravity and more. This way you can visualize the effect of each modification to the explosion's outcome.

Take into account that Demolition Physics provides different scenes for destruction: space, land, water, day and night. The game allows you to blast away predefined structures and enables you to add camera effects: Stereoscopic 3D (anaglyph stereo glasses: red/cyan, green/magneta, yellow/blue), Depth Of Field, Motion Blur, Noise and Fisheye.

All in all, Demolition Physics is an interesting game if you would like to experiment with different explosion types in an environment that comes with realistic ragdoll capabilities.

Filed under

Demolition Physics was reviewed by Iulia Ivan
3.5/5
LIMITATIONS IN THE UNREGISTERED VERSION
  • The level builder is not included.
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Demolition Physics 3.01

RAGDOLLS N EXPLOSIONS Mac OS
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5 screenshots:
runs on:
Mac OS X 10.6.6 or later (Intel only)
file size:
16.5 MB
main category:
Games
developer:
visit homepage

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The Slacker's Guide - When Weird Meets Clever: N-Ball 2.0

by Chris Barylick
March 10th, 2006

With full realization of the consequences (namely the fact that it makes me sound like an arcane geezer groping for his cane and wondering when brunch will be served), I have to say this: two-dimensional side scroller games will never die. Yes, this hearkens back to a time when many of you weren't yet alive, but add an original element to this proven formula and things become interesting.

In the case of Rag Doll Software's N-Ball 2.0 for the Mac, this is especially true. Following a classic side-scroller/platform jumper formula, N-Ball 2.0 combines an ultra-realistic physics engine with an imaginative platform environment to make for one of the strangest, but most playable, games available in current Mac shareware.

As the game opens, the player begins by controlling a ball that must be guided through a level. With nothing but the ability to control the direction you're rolling in and the ability to jump as long as you're in contact with a surface, you must navigate the ball to the end of each map to reach the next stage.

And that's it. There are no power ups, flight capsules or nuclear bazookas to fall back on. Just a remarkably realistic physics engine that captures elements of movement such as inertia, gravity and everything else that needs to be fought against as the player attempts to maintain control of the ball. Add in objects such as rubber bands, bouncing humanoid objects, floating spheres, windmills and giant wheels that must be correctly bounced off of to maneuver around them and the game becomes that much more fun.

The player fights for some element of control (which becomes more difficult when they have no idea what their ball is heading towards), all with a driving techno-funk backbeat and beautiful neon-derived colors as the game's visual scheme. Not typical for a shareware title and not completely original (some might argue that the 'Sonic the Hedgehog' series did/does this kind of gameplay better), but still a fun way to kill 10 minutes, N-Ball 2.0 achieves its goal and makes clever use of the physics engine Rag Doll Software developed for its Rag Doll Masters fighting game.

N-Ball 2.0 ships with several game modes, extensive options, four quests and 40 levels, three of those quests and 30 levels needing to be unlocked via gameplay and registration. The company asks US$9.95 for the serial number to the game. N-Ball 2.0 requires Mac OS X 10.1 or higher to run, is a 4.3 megabyte download and occupies 6.5 megabytes of hard disk space once installed. Some of Matteo Guarnieri's best work, be sure to check out the Web site and see what you make of it.That wraps it up for this week. As always, if you've seen anything new, cool or useful in the Mac universe, please let me know

That wraps it up for this week. As always, if you see anything new, cool or useful in the Mac universe,

let me know.

Also, stay tuned to forthcoming issues of this column, wherein we'll be holding a few contests and giveaways (typically a free game, utility or other cool toy).

You may not win the pony and a red wagon on the first try, but you can't win if you don't play.

Chris Barylick covers games for The Mac Observer, and has written for Inside Mac Games, MacGamer, UPI, the Washington Post, and other publications.

Send polite comments toChris Barylick, or post your comments below.

Most Recent Columns From The Slacker's Guide

  • Tetris Brought Up to Speed: Quinn - September 15th
  • Something Cool For the Nerds: GLTron - September 11th
  • Open Source Meets Soul Train: StepMania - September 1st

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